I conducted a test in Unity3d using iClone and created a city scenery using the free mini kit from Kitbash3d, which can be found here:
https://kitbash3d.com/products/mini-kit-neo-city?_pos=7&_psq=neo&_ss=e&_v=1.0
The character was generated using CC4 and the outfit was custom-made. The combination of these tools resulted in an impressive workflow and pipeline, and the animation was achieved through a combination of keyframing and the Parkour pack offered by Reallusion, which can be found here:
https://www.reallusion.com/ContentStore/iClone/pack/3D-Animation-Parkour/default.html
I found this experience to be a great learning opportunity for a one-man studio, and I look forward to exploring this path more frequently in the future.
I also made a Behind The Scenes Video you can check here;